

The bearing is entered but I need to add two distances. In this example I did a bearing/distance segment.

You can see here I have named the lines that will be my islands. Use the details that can be added to a linestring to make it stand out. Luckily, there is a TML (Transport Mapping Layer) for that, and you need to use it for the layers that are going to be a part of a surface. When creating lines for a surface, I want to make sure all the lines I am dealing with are linestrings. Love or hate the name, we live and die by linestrings in TBC. Data collectors can still be a victim here, so it is wise to be aware of the surface file size. Now the control boxes create page files that are no longer an issue. They would slow down machines and make things jumpy. In the old days, we used to worry about large surface files. I want detail but not so much to clog the screen and drive me crazy when the time comes to fix things.

Choosing what goes into the mix is the rub. They are linked together to form a TIN, Triangulated Irregular Network. 3D ElementsĪ surface is composed of three basic things: 2D lines, 3D lines and points. I have done time and motion studies and it becomes a coin toss, but as I stated earlier, it sets you up well for a takeoff and changes to the site as the job progresses. This is where some of you may be thinking this process is not as good as including a few selected layers into a surface. I will move things in and out of the groups to make things work better. Be assured when I get to this point, the list is dynamic.

From there I have categorized them according to the places they need to be. Where are weĪt this point I have renamed the layers that have what I want for my model and linework. Having the same name used in every file is something everyone should do. These layer names all now have been changed to CAD Standards. Just go to the layer manager and type in a new name. To make this easier, I will name the layers what they are and dispense with the engineer’s goofy wording. My thought is to play it by the numbers and check off the layers you want to be included in the surface. I will create a quick surface to try an idea or solve an issue. My world is mostly solving problems and not production. Taking layers to create a surface doesn’t take a lot of additional time, and when the client asks for a takeoff, it becomes a no brainer. Do you take some layers and create a surface, or do you go through categorizing layers to let TBC create the surface? I have had many discussions, regarding this subject.
#Trimble business center old versions how to
This also brings up the discussion of how to build a surface. The first thing I like to do is get what I want on the correct layer group. This is a good way to verify if you can streamline your process. I will highlight some of the commands that I use for data prep that can make things go smoother. This often varies widely depending on factory or dealer training. I want the most direct path to the result. Processing data, for instance, can take 15 to 30 commands. My approach is to find the shortest and straightest line to the finish.
#Trimble business center old versions software
Software developers write commands so that understanding software revolves around the command(s) that fit the need. When you are learning software, there are two approaches menu driven and process driven.
